Showing posts with label aryxion. Show all posts
Showing posts with label aryxion. Show all posts

Thursday

Games

Well, my games are now COMPLETELY neglected, due to quite a bit of schoolwork, and the release of a huge update of my favourite game, Atmosphir (www.atmosphir.com), which is taking up all of my free time. I will keep working at Aryxion and Ravenhill Conquest, but I'll have to divide my time so that I can work on other things that I want to get done. :)

For the meantime, I've uploaded a demo of Aryxion which runs slower online than groundwater flowing uphill, but it works fine if you download it ;)

A and D move, you can pick up slime with the mouse if you're near it and click on stuff, and you can restart a level with r. :)

EDIT:
Forgot to give you the link. ._.
Here.

NOTE:
I do not own Atmosphir, therefore it does not fall under my copyright thingy.
Atmosphir is owned by Minor Studios.

...
That would have been an okay legal statement if I hadn't said 'thingy'. :P

Sunday

Sound Effects

I've been making SFX for future games (and I mean 'future' as both 'in the future' and as 'futuristic'). Recording white noise from broken microphone into Audacity and then throwing Phaser effects at it until it is sufficiently Sci-Fi.

Ravenhill Conquest getting a bit neglected... in fact, so is Aryxion, but I think that's just because of school.
To be honest, I'm more excited about making Aryxion, but I'm more excited about the outcome of Ravenhill Conquest if I make it well... but I'm not too excited about how it's going. Maybe if I spend a lot of time working on it, it'll get better ;)

Saturday

Aryxion

My current game project is a game called Aryxion, which is a puzzle game in which you're an alien (yeah, I know <_<) and you collect slime (yeah, yeah... I know >_>) to solve puzzles (*cough*). It has five stages, each with 3 levels, and each with a different style.
I'll post one screenshot now, but more later >:3


EDIT:
Right, here are some more :3
Level 4
Level 8
Level 10