...Pet Goblins? O_O
User pfunked of opengameart.org is pretty much the god of animated isometric sprites.
We found this goblin the other day, and the sprite sheet includes 7 animations: idle, hop (the one shown in that preview), charge, attack, throw, block and hit. We've decided to add it as a pet, which means two new classes:
Pet (subclass of ServerConstrainedGameObject, the building-block class for anything which moves around based on information from the server), and Goblin (subclass of Pet).
On a slightly related note, I've been using Git for this project; it's really awesome and useful! :D
It's like a way of sharing what you've been doing with everybody who's working on the same project.
Showing posts with label git. Show all posts
Showing posts with label git. Show all posts
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